Chomp from Micaelee Hanson on Vimeo.

Chomp is a game created using Processing with FaceOSC. The objective is to try and eat as much food from the food truck in the allotted time without eating any pests. The physical movement of the player controls the motion of an animated mouth within the game which must be carefully maneuvered to eat the food.

Chomp uses FaceOSC to track the coordinates of the players mouth within the screen, this data is sent to Processing and used to animate the cartoon mouth. Eating a hotdog or burger adds a point to the players score, but you can quickly lose points by eating mice and roaches. The game is timed, and a score is calculated when the timer runs out.